Here is a new enemy type for the Mage. His name is, for the moment, Slugger.
When designing the character I was looking for a close combat enemy type that would do well against an unwary player. Model is very much a wip. Will insert a video turnaround of him later in the week.
Work in progress video is up.
It's good to be back. Finished up the last of the contract work yesterday so let's get back to development. First off is a quick base mesh in Sculptris.
I really enjoy the simple interface in Sculptris. Very few hotkeys and everything you need is sitting right there in front of you. Makes it so much easier to throw out a couple ideas in a short amount of time.
What happens when you let me me goof off.^
That's it for now. Check back next week for more on current development